![]() Improvements in training system in ball sports (Machine-translation by Google Translate, not legally
专利摘要:
The present application describes several alternative embodiments. Some of these embodiments add elements that are presented dynamically as obstacles or as threats to a user advancing in a field while driving a soccer ball or basketball. Other of these embodiments are based on a basketball player bouncing a ball while running on a treadmill. (Machine-translation by Google Translate, not legally binding) 公开号:ES2697916A2 申请号:ES201601036 申请日:2016-12-09 公开日:2019-01-29 发明作者:Orueta Angel Palacios 申请人:Orueta Angel Palacios; IPC主号:
专利说明:
[0001] [0002] Improvements in training system in ball sports. [0003] [0004] Sector of the technique [0005] [0006] The present invention falls within the field of sports training, more precisely training the handling of the ball, ball, disk or other object that players must manage on the field of play. [0007] [0008] Explanation of the invention [0009] [0010] The present invention relates to improvements introduced in the object of patent applications No. P201600526 and No. P201601020, relating to a system for training in ball sports. These requests are based on presenting a stimulus to a user who is driving a ball to cause behavior that facilitates their learning. [0011] [0012] The main difference between this invention and the main applications is that different means are used to provide dynamic stimulation to the user while the user is running on a ground, for example a training field (ie, not running on a tape device). to run). In this context, presenting the stimulus dynamically means that it is an element that is moving in front of an element that could be static as the user approaches it. [0013] [0014] In the main application No. P201601020 an embodiment for carrying out an invention of this type is already described. The state of the art in this aspect is represented by a training technique in which the user drives a ball in a zig-zag course by drawing cones. This is a solution that uses static media, such as cones. An inventive solution described in said main application No. P201601020 is to arrange a structure along a length in a training field, such that said structure has one or more elements that move longitudinally along said structure to create a stimulus for the user. In some cases, for a given longitudinal position, the elements may also move longitudinally and / or transversally in the environment of said position. That is, these moving elements are presented to the user dynamically and require the user to make a decision on the progress on how to make an evasion movement, and must calculate the movement of these elements, in addition to simply making that movement because it approaches a cone that for this static requires a lower user skill. [0015] [0016] In the present application, that line is continued and the other means described in the main applications No. P201600526 and No. P201601020 are used for the user to carry out his training while driving a ball on a ground, instead of in a treadmill apparatus. The advantage of the terrain over the treadmill is that it allows the user to train in the handling of the ball with the same biomechanics that he will later use in the field of play. In this application, the user may be advancing or stopped while handling the ball and certain elements will cause a stimulus to affect their behavior. [0017] [0018] In the event that the user is running, the biomechanics of running on a tape machine is usually different from running on a terrain. When running on the ground, the main effort is produced by pushing with the foot on the ground and bring the weight of the body forward. In contrast, in a treadmill the user usually adopts a different technique. If the tape device is motorized, the tape carries the foot backwards without the body moving and the main effort occurs when picking up the back foot and carrying it forward. It can happen that running on a motorized treadmill requires less effort than running on a terrain. For example, it has been found that the energy consumption running on a motorized treadmill is less than running on a terrain. In particular, it was found that the oxygen deficit after sprinting over a comparable distance was 30% greater if it was run on the ground (Frishberg, BA (1982) .An analysis of overground and treadmill sprinting. Sports and Exercise, 15 (6), 478-485). When running on a tape machine, the person can perform a greater number of steps per minute, but exercising with less force. If the tape device is not motorized, the situation is more complex, because it usually requires the user to push a handrail or another site (Luchtenstein, L., Barabas, J., Woods, RL, & Peli, E. (2007) A feedback-controlled interface for treadmill locomotion in virtual environments, ACM Transactions on Applied Perception (TAP), 4 (1), 7). The most modern non-motorized tape devices usually have a curved surface in the front that allows the user to run more power without leaving the tape. [0019] [0020] However, it should be emphasized that running on a motorized treadmill presents other advantages for the user over the training in the field, and therefore both approaches are complementary. Because of this, some of the embodiments of the present application are also directed to a treadmill-based training system. [0021] [0022] Due to the fact that the person can perform a greater number of steps per minute on a tape device, he is forced to control the ball on more occasions and at more speed. In addition, the tape apparatus makes it easier to control the training because it can be applied over an unlimited time and homogeneously because the person is in the same position. It may also be easier to perform the necessary installation to perform the functions of the main requests on a treadmill device than in an apparatus that is in the field. And it is also easier for a person supervising the training because it is close to the person performing the training. It also imposes a pressure on the user, which is forced to maintain a certain speed. The training supervisor can gradually increase the speed of the tape, and the user will experience a gradual pressure to adapt to the tape and therefore his ability to control the ball. This will be different from the pressure you may feel in a field when you are forced to run faster. [0023] [0024] The variants of the present application relating to tape apparatus refer to a training system in which a user throws a basketball while running on a treadmill. Due to the difficulty of creating a treadmill that absorbs the impact of a basketball with sufficient rigidity, the user throws the ball in a static area to the treadmill but very close to it. There is a training system for ice hockey in which a user skates on a treadmill while controlling a disc (https://youtu.be/ig3k00AFox0 t=103), but we do not know anything applied to basketball. Nor do we know anything in which the user is doing a cognitive activity and must perform movements that respond to the stimuli that appear on the tape. In a particular variant of this invention, there are means for generating an air current that moves slightly to said balloon when it bounces in said external static zone. This serves to simulate the deceleration suffered by a ball when a player runs bouncing a ball at times when the user is not in contact with the ball. [0025] [0026] Description of the drawings [0027] [0028] Figure 1 shows a training used in the state of the art consisting of drawing cones. [0029] Figure 2 shows an embodiment of one of the main requests consisting of avoiding obstacles that appear dynamically. [0030] Figure 3A and 3B shows an embodiment in which there are one or more mechanical arms that move along a long rail while the user advances driving a ball. Figure 4 shows an embodiment in which the user advances with a balloon while a single support holds two mechanical arms and the user performs a cognitive activity in a computer. [0031] Figure 5 shows an embodiment in which the user advances along a road handling a soccer ball while a structure holds an obstacle that also has a mechanical arm to hit the ball if it approaches. [0032] Figure 6A shows an embodiment in which the elements presented to the user are held in a structure that moves with a vehicle. [0033] Figure 6B shows an embodiment similar to that of figure 6A in which the vehicle advances in guides that serve to avoid having to control the direction. [0034] Figure 7 shows an embodiment in which the user advances along a path handling a basketball while a structure holds obstacles that the user must overcome. [0035] Figure 8 shows an embodiment in which the mechanical arms modify their position depending on whether the user modifies his speed. [0036] Figure 9A shows an embodiment in which the user is a basketball player running on a treadmill and bouncing the ball in an adjacent static zone. [0037] Figure 9B is an embodiment like that of Figure 9A to which an air curtain has been added to propel the ball backwards. [0038] Figure 10 shows an embodiment in which the user has an elastic band that joins his ankles to increase the frequency of the steps he takes. [0039] Figure 11 shows an embodiment in which the user bounces a basketball while using a treadmill and performs a cognitive activity on a computer. [0040] EXPOSITION OF AN EMBODIMENT OF THE INVENTION [0041] To introduce the explanation put in context, Figure 1 (which is brought from the main application No. P210601020) shows a common way in the state of the art to train the ball control in motion. A person 101 moves through a terrain 102 following an address 103 while driving a balloon 104, and advances for example from a point 105 to a point 106 and has to draw some cones 107. The path marked in Figure 1 has merely the function of illustrate the exercise, because usually there will not be a road marked or marked as such. Likewise, points 105 and 106 do not have to be marked, and simply point to the fact that the user starts the exercise and ends it in another. Figure 2 (also brought from the main application No. P201601020) shows an embodiment of the invention described in said application for carrying out said training which has advantages over the state of the art. Figure 2 shows some lines pointing to the path of 102 which, as in Figure 1, are merely illustrative, and need not exist in reality. The user 101 moves between points 105 and 106 (which also do not have to be marked), which are separated by a distance that can be chosen at will, and in its way has to overcome obstacles 201. Two instances of obstacle 201, 201a and 201b are shown. In this document, when there are several instances of an element type, the same numeric indicator will be used for them and they will be differentiated by an alphabetic suffix. The obstacles 201 can move in any direction, and it is noted that the obstacle 201a comes from the path 202 and is proceeding along the path 203. The obstacle 201b comes from the path 204 and is proceeding along the path 205 towards the user, which is making a movement of evasion taking the ball to his right. The obstacles 201 can move in any direction because they are held by movable joints 206, which are attached to elements 207, which are subject to a mobile link 208 that joins them to a bar 209, which can be moved to along a long bar 210 along the path that the user 101 will follow. The bar 209 moves in the direction 211. A few cameras 212 and 213 (of which there can be more than two depending on the design and the embodiment) serve to identifying the position of the user 101 and, depending on the embodiment, of the balloon 104. The entire process is coordinated by the computer 214, which moves the obstacles 201a and 201b (and for this also moves the bar 209 and the appropriate elements when it is necessary) along the appropriate trajectories to cause a stimulus in the user 101 and to provoke behaviors that help his training. [0042] [0043] This embodiment can also be used in a manner in which the user is driving a ball without moving, for example by bouncing the basketball, and it is the obstacles that come to the user and the user has to evade them. The obstacles 201 may come by one direction or by several different directions. [0044] [0045] In the present invention, in one embodiment, shown in Figure 3A, there are long handrails 301a and 301b, 50 meters long, extending over the same length in the training field where the user will advance. In these rails 301 there are two supports 302a and 302b with mechanical arms 303a and 303b that can be moved by said rails. The supports 302a and 302b also incorporate dolls 304a and 304b to add some realism to the practice and facilitate the user to better perceive the position of the mechanical arms 303a and 303b. Cameras 212 and 213 (the number of cameras depends on the design) film the scene and detect the position of the ball and the user. The computer 214 controls the speed at which the supports 302 of the mechanical arms 303 move, which move independently on the paths 305 and 306. In this embodiment, as the computer 214 moves the supports 302 that hold the mechanical arms 303 , knows where stands 302 are at all times. As described in the main applications, when the ball arrives too close to one of the mechanical arms 303, computer 214 fires the corresponding arm 303 and intercepts the ball 104. [0046] [0047] This embodiment, and the others described in this application, can be used in a large number of ways. In one way, the supports of the mechanical arms advance at a constant speed over the handrails and the user must follow them as close as possible preventing the balloon 104 from getting too close to the mechanical arms 303. In another way, the supports 302 will advance always staying at a certain distance from the user, and the user must move as fast as he can to finish the journey in the shortest possible time. In another way, the supports 302 advance irregularly, sometimes more slowly and sometimes more quickly, and the user must finish the course as fast as possible, always preventing the arms 303 from firing and impacting the balloon 104. Ways of use are also applicable to other embodiments described below, modifying the aspects that need to be modified due to physical limitations. [0048] In all the embodiments, the two supports 302 can move in a connected manner, that is, they can be moved in the same way on their respective rails, or they can move independently, forcing the user to move from left to right to avoid them. [0049] In Figure 3A the arms 303 are closed because the user 101 is keeping the balloon 104 away from them. Figure 3B illustrates the situation in which the user 101 has carried the balloon 104 too far and the arm 303a has been fired to impact it. [0050] [0051] Although the two Figures 3A and 3B show cameras for identifying the position of the balloon and / or the user, there may be other systems for identifying said positions without losing the essence of the invention. For example, a sensor can be installed in the supports 302, or even in the arms 303, which detects the presence of the balloon. As in other embodiments, if the user is stopped handling the ball, the elements 302 can approach it to generate a stimulus that generates a behavior, in this case of dodging. [0052] [0053] In addition to the previous embodiment, all the embodiments shown in the main applications No. P201600526 and No. P201601020 are adaptable to a road on the ground without adding a structure that allows the mobility of the elements that need it. [0054] For example, in the embodiment shown in Figure 4 there is only one support 302, which supports two mechanical arms 303a and 303b. In addition, this embodiment also comprises a support 401 holding a computer 402 having a screen 403 that shows the user cognitive activity, which is linked to the mechanical arms 303 and to the movement of the support 302. On the screen 403 will appear for example images of other players whose perceived distance is related to the distance to which the mechanical arms 303 are. In this embodiment, the computer 402 also performs the functions of the computer 214. [0055] [0056] In another example, in the embodiment shown in Figure 5, there is an elongated bar 210 of 50 meters supporting a bar 209 that can be moved in the direction 211, which in turn holds a support 501 that supports a mechanical arm 303 and a doll 304. The support 501 can move in the direction 502 relative to the bar 209, so that combining said movement with the movement of the bar 209 along the direction 211 can result in an arbitrary combined movement 503 with respect to the user 104. We consider it obvious that this embodiment is very similar to the embodiment shown in Figure 2. As in other embodiments, the user can stand still and element 303 and 304 can approach it to generate a stimulus that generates a behavior, in this elusive case [0057] [0058] In the embodiment shown in Figure 6A, the elements presented to the user 104 are fastened to a vehicle 601 by an articulated arm 602. If the vehicle is moved with wheels 603. If the user advances in the direction 604, the vehicle usually advances in that direction 604 or it can be stopped and advanced towards the user. If the user is stopped handling the balloon, the vehicle 603 can approach the user to cause a stimulus and modify his behavior, or the vehicle may not move and simply approach the obstacles 201. In Figure 6A the elements presented to the user are the obstacles 201, but can be elements that can impact the balloon 104 as for example the mechanical arms 303. In a variant of this embodiment, shown in Figure 6B, the vehicle 601 travels along guides 605 to ensure that the address is correct without requiring excessive attention from a person. The arm 602 and the joints and elements that hold the elements 201 (or that hold the mechanical arms 303 in another embodiment or that generally support the generic object that is presented to the user) allow these elements to move freely longitudinally and transversely with respect to the vehicle 601 within the limits marked by the size of the parts that compose them. [0059] In all cases, the dolls can be different or oriented in another direction, for example, they can be oriented as if they were looking to the side, or even looking in the same direction as the user. [0060] Also, there may be other embodiments, which are not shown in the Figures, in which the elements presented to the user are cones, or another object, which has wheels and can change position when approaching the user. In an extreme case, they could even be drones that are kept at an average height and whose propellers are properly covered so as not to damage the user. Performing training exercises with different types of obstacles helps the user develop a perception capacity that is independent of the obstacle or generic element that is presented. [0061] [0062] In another embodiment, illustrated in Figure 7, user 101 is bouncing a basketball 104 instead of handling a soccer ball while traveling on a path 102. Obstacles 201a and 201b are presented to him on the way and the The user has to avoid them as a user who manages a soccer ball (Figure 2, for example) has to avoid them. In the different embodiments in which the user advances along a path, the operation is the same as when the user drives a soccer ball, except for situations in which there is some limitation. For example, it is much more difficult to make mechanical arms 303 to impact the ball. And in the same way, the user 101 can move along a path or stand on the path and avoid the obstacles that approach him. [0063] [0064] There are other differences with respect to the main requests that are based on treadmill devices to help a user train the handling of the ball. Although various embodiments of the present invention and the main applications can be used on a non-motorized belt, the embodiments described generally relate to motorized belt apparatuses. [0065] [0066] In an embodiment based on a motorized tape apparatus the user can modify the speed of the tape by using the speed at which he runs on the tape as described in the main applications. For example, with reference to Figure 8, in which a user 101 is running on a tape apparatus 801 and driving a ball 104, if the support 302i approaches the user on the way 802 and the user reduces his running speed , the speed of the tape will also be reduced. In a variant of the present application, the support 302i will also reduce its approach speed to the user 101, or even move away from it. This serves to simulate what would happen if the user 104 were ahead of him would approach with a lower relative speed, or maybe even move away. [0067] [0068] In another embodiment, illustrated in Figure 9A, the user 101 boots a basketball 104 while running on a treadmill 801, while being located near a side end of the treadmill 901 and is bouncing the ball off the treadmill. in a static 902 zone, while the ball follows an approximate 903 trajectory. This training mode provides several benefits. One of them comes from the fact that n a motorized treadmill the user performs a greater number of steps per minute than if he ran on normal ground. Due to this, this embodiment helps the user to uncouple the movement of the arms when bouncing of the movement of the legs when running. The user is learning to handle both a rhythm to kick the ball 104 and a different, and usually high, rhythm to move the legs. In addition, it is possible to program the tape apparatus 801 so that the speed of the tape 901 changes and the user must adapt to different situations without losing control of the ball 104. [0069] [0070] The main problem with this embodiment is that the ball bounces vertically on the surface 902, and if the user 101 does not move the hand, the ball tends to return to that position. However, when the user is running, if the person bounces the ball vertically, the ball will be left behind by its inertia instead of following the user, and also when bouncing on the ground it will suffer some frictional force that will delay it more . [0071] To compensate for these two effects: inertia and friction with the ground, the embodiment of Figure 9B adds elements 904 and 905 that create an air curtain 906 that will propel the ball in the direction of the curtain 905, and that will tend to cause that the ball rotates on itself in the same sense that it would if it bounced on the ground. The element 907 serves to better contain the air curtain 906. This element 907 is optional and can have a height that will depend on the design. The element 904 discharges air and the element 905 sucks it to better direct the air curtain 906. Other arrangements of these elements are possible to create the air curtain. For example, it is possible not to put the element 907, nor to add the element 905, and to leave only the element 904. In addition, the elements that are used can have a greater height to impact the ball during a greater distance. [0072] [0073] Another advantage of this embodiment is to use an elastic ankle band 1001 as seen in figure 10 to put even more intensity in the rhythm of movement of the legs and to further uncouple the movement of the arms from the movement of the legs. [0074] [0075] Also, a computer 402 with a screen 403 can be added as shown in Figure 11, for the user to perform cognitive activities that may be related to the speed of the tape. As in the case of football described in the main applications No. P201600526 and No. P201601020 and in this document in Figure 4, the screen 403 may show game situations in which players whose distance to the user 101 may be different, and force to accelerate or slow down the race pace. Or these players can force you to modify some pattern of their behavior, such as getting ahead on the tape or delaying it (if the tape is a fixed speed) or bouncing higher or lower. The computer supports the implementation whether a current 906 is created or not. [0076] In other embodiments based on a treadmill apparatus, the tape apparatus is included in CAVE environment (Cave Automatic Virtual Environment) comprising walls in which images of an environment are projected. This environment evolves as the user runs, so that the user has the illusion of progressing in that environment. [0077] [0078] Embodiments illustrated in this document in which the user runs on a treadmill apparatus will generally be carried out so that the user wears a safety harness fastened at some high point. [0079] [0080] Finally, the invention can be interpreted either as a system or as a method.
权利要求:
Claims (10) [1] 1. System improvements that make it easier for a user to train the ball while driving a football or basketball, said user being stopped or moving, said system being characterized in that it comprises one or more elements that are presented to the user dynamically to modify their behavior and said one or more elements have the ability to move independently of the user so that said user is better able to handle the ball. [2] 2. The improvements of claim 1, characterized in that said one or more elements are drones or are elements supported on the ground with movement capacity. [3] 3. The improvements of claim 1, characterized in that it comprises means for said elements to move longitudinally along a path. [4] 4. The improvements of claim 3 characterized in that said means is a superior structure in which said one or more elements are subject. [5] 5. The improvements of claim 1 characterized in that said means is a vehicle, which moves either freely or on guides, said one or more elements being supported on said vehicle. [6] 6. System improvements that make it easier for a user to train the ball while running, said system being characterized in that it comprises - a treadmill apparatus, which in turn comprises a treadmill, - a static surface on close to said tape where said user can throw said ball, said ball being apt for the basketball so that it is facilitated that said user improves his capacity for the handling of said ball. [7] The improvements of claim 6 characterized in that it comprises means for creating an air curtain near a position on said static surface where said balloon bounces, so that said air curtain affects the behavior of said balloon. [8] 8. The improvements of claim 7, characterized in that there are two of said static surfaces at both the two of said tape. [9] 9. The improvements of claim 8 characterized in that said belt has a width such that it allows said user to bounce two balloons with both hands on each side of said belt on said two static surfaces. [10] 10. The improvements of claim 7 characterized in that said belt is reversible movement and allows the user to bounce the ball on said static surface with a different hand if said user turns and looks in the opposite direction.
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同族专利:
公开号 | 公开日 ES2697916R1|2019-03-29| ES2697916B1|2020-01-22|
引用文献:
公开号 | 申请日 | 公开日 | 申请人 | 专利标题 US5660550A|1996-04-17|1997-08-26|Roche; Mortimer P.|Soccer kick training device| US6676569B1|1998-06-09|2004-01-13|Scott Brian Radow|Bipedal locomotion training and performance evaluation device and method| US20070117682A1|2005-11-10|2007-05-24|Deola James A|Ball exerciser and method of using the same| DE102007017732A1|2007-04-16|2008-10-23|Indoor Sportsysteme Produktions- Und Vertriebs Gmbh|Training device for use as e.g. motion trainer, has drivable treadmill and movable target device for thrust article, where target device is displayed by display unit, and control device is provided for movable target device| CN203971283U|2014-03-05|2014-12-03|哈尔滨学院|A kind of treadmill with suspension ring support|
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申请号 | 申请日 | 专利标题 ES201601036A|ES2697916B1|2016-12-09|2016-12-09|Improvements in training system in ball sports|ES201601036A| ES2697916B1|2016-12-09|2016-12-09|Improvements in training system in ball sports| 相关专利
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